MIND GRIP

MIND GRIP is a cozy, portrait-style memory puzzle game where players navigate a grid, remember their path, and find their way to the exit.

The idea is simple: observe the grid, remember the important positions, and navigate through each level to reach the goal.

This game focuses on creating an accessible yet engaging gameplay experience through memory, spatial awareness, puzzle-solving, and progressively challenging levels, wrapped in a warm, playful visual style.

GAMEPLAY

  • 🧠 Observe and memorize the grid
  • 🐰 Navigate through the puzzle
  • 🍄 Identify important tiles and obstacles
  • 🏁 Find the exit and complete each level
  • 🧩 Solve increasingly challenging puzzles
  • 🎮 Progress through 15 levels

CONTROLS

  • Keyboard controls, as implemented in the prototype

MY ROLE

Game Design · Systems Design · Gameplay Prototyping · UI/UX Design

TOOLS

Unity · C# · 2D Game Development

ABOUT THE PROJECT

MIND GRIP is a playable game prototype developed to explore memory-based puzzle gameplay and level progression.

The project combines a simple grid-based interaction system with a soft, illustrated visual identity to create a friendly and approachable puzzle experience.

The focus was on developing the core gameplay loop, building multiple levels, and presenting the experience in a format that players can access and play directly in a web browser.

The result is a playable prototype that demonstrates the core concept, puzzle structure, and visual direction of MIND GRIP.

Updated 5 days ago
Published 20 days ago
StatusIn development
PlatformsHTML5
AuthorRaze_RYZ
GenrePuzzle
Made withUnity
TagsArcade, hypercasual, Indie, memory, Singleplayer
AI DisclosureAI Assisted, Code

Comments

Log in with itch.io to leave a comment.

(1 edit)

I like the concept of this game but I think there is a room to make it more complex and challenging as the level increases.

Hello there,

nice prototype quick comments

the winning audio is loud, little jump scare there.

add some indicators that you have to tap to activate the shield, some flashing  lights or something. I though it was automatic and ran into a bomb and died :(

if you press pause while choosing rewards then press resume it bugs out the game.

the coins don't restart after dying or restarting the game

cool idea keep gaming. 

Thank you so much for the detailed feedback! 🙌 Really appreciate you taking the time to play the prototype.

I’ll definitely work on making the shield activation more obvious with visual indicators, and I’ll fix the pause/reward and coin reset bugs. 

Thanks again for playing and for the suggestions! ❤️

I have made few changes in the game , It would be great to know the feed back